I decided the other night to get dual spec talents for my warrior in order to dps for simpler dungeon experience (kinda). when leveling my warrior up to 60, i was fury, and that was boring. now, in arms, its a little less boring, but still boring nonetheless. upon hitting 60, he began tanking for a while and that's what he remained- a tank. he's been working hard on his rotations since the patch and have come to a point where everything flows really well. all the abilities have a specific order and all the emergencies and contingencies have been thought out (what to do if this, what to do if that, etc).
And tanking hasnt really changed in the past 10 or so levels. even with the addition of shockwave and intervene, there isnt much else to do besides what i've always been doing. Charge, roar, cleave, rend, t/c, cleave, shock, cleave/tc/dev/shieldslam, etc, for mutli mobs. For bosses, it would be charge, roar, shieldslam, rend, devx3 (for simplicity, i use cleave to dump range and not HS). in fact, i might do that also with my dps spec as well.
in any case, tanking requires checking my surroundings, my team, my pulls, my mob group mix, etc. tanking also involves keeping aggro, so i have my taunt button at the ready. i quite often use it since i have been in various instances where the dps would attack immediately after my charge. i usually wait for a thunderclap at the very least. anyway, no good to be playing aggro tag with other dps the entire fight, especially when my own rage bar depends on it. after so many levels of this, im glad that i have finally gone back to dps. its so much simpler. pulls dont rely on me at all. the only time i really have to think is when i know there are some interrupts that must be performed. otherwise, i charge, get behind my target, and cut them from behind. tab to the next mob, slash slash slash.
that's basically it. easy. i am slacking off. and it feels good. that is, until i partied with a group in Anh Kahet. It was a bad experience all around. there was a DK tank (clearly new, as he was very timid during his pulls), my girlfriend healing, me DPSing as my warrior, a mage and a paladin.
in terms of damage the paladin did decent damage along with the mage. i was down there in dps with the tank is. this is mainly due to me not having a clue how to play my warrior. before we queued, i went to dragonblight to do those "wanted" quests. i started off doing 400 dps fighting Dreadtalon in dragonblight. Gigantaur was more tank-n-spank and i got 500 dps out of him. By the time i got to the undead dragon person i was doing 600dps. my gf healed me the whole time, of course, and she lost most of her mana on every fight. she lost all of her mana on the undead dragon. i forgot her name. sarathsa, or something.
anyway, i did a little more than 1.1k dps with the mage leading at about 1.5k dps. instance went by slowly due to several bad pulls by the tank. overall, only one person died. we killed all the bosses. i had a great time even though the bad tank kinda stressed us all out. also, the mage was trigger happy and would pull unaggro'ed groups to us. he would reply with "oops!" and such. clearly not used to waiting on tanks, i guess.
so my night ended pretty well. we did a couple of quests to keep ourselves going along since i no longer tank. or at least, i wont tank for a while. its quite.... intensive. i think tho, with trying to figure out my buttons, macros, rotations, and procs, i still figured that it might be just as much work as tanking. okay, maybe more. but when i do get it down, its down. and i wont have to really think anymore when doing dungeons. yay. so burnt out on tanking.
Showing posts with label warrior. Show all posts
Showing posts with label warrior. Show all posts
Thursday, November 18, 2010
Friday, November 12, 2010
Tankin and Spankin
For the last couple of weeks, my gf has been leveling a priest. I got her started with the basics (look for cloth gear with int, spell power, spi, stam, ignore the rest for now) and saw her heal more and more. now she's more pro than before. now she's healing bad tanks and just complains about them behind the screen (but will keep them alive anyway just to get the instance over with) like its normal. We talked about holy and disc and how they're different and all that. she chose Disc because i chose disc... on three of my priests. Yes, there're three disc priests. dont ask. i just like them.
anyway, she got her priest leveled up to about 60 when i decided its finally time to break out my old tank and practice a little. He's a burly orc warrior, with massive teeth and a dogface stare, ready to kick some butt. i started off looking at my reset talents. as i stared at the new tree, i realized that it was pretty much a no-brainer what i should get: more survival, more threat, more rage, better mobility. i wasnt able to get shockwave tho, as it was one of my favorite spells. i'll get it at level 67.
i then got all my new spells at the warrior trainer and then started on part two of my night: macros.
it didnt take long before i realized several things about the macros. its not different from before. just about every spell i used before was still there. nothing has really changed except for my macro to shockwave. that just gives me a red question mark. i'll get that spell soon enough so i didnt bother changing it.
i went into ragefire chasm and started running around to practice. there were two people hoping for a run, so i took them with me. they dinged in the two runs i was there. grats to them. after two runs i got used to the buttons, made some changes in my macros and decided it was time to take on some more solid content.
seeing that my gf was 60, we started the night in ramps. i grabbed, and grabbed and grabbed. it was fun. almost chain pulling, but making sure that the current group was just about dead before i moved on to the next group. most of the night, i was at near full health. of course, i was 65 doing a 60 dungeon.
several tries at ramps and then blood furnance, i ended the night at 66, almost 67 (and ready to do some durnhold, save my hero thrall, keep runs). he's not really my hero. he's my orc's hero. he'll be a warrior just like... wait... thralls a shaman. nevermind.
my gf got from 60 to.... 61! yep. rocked. but i knew that once i hit 69 or 70, i wont be able to do randoms with her anymore. i can, however, queue up for specific dungeons with her. that sucks. the extra bonus exp will not count since im too high level? really? that's really sad. anyway..... i got on my rogue (who's level 61 as well, who i havent played since forever. to put this into perspective. she has slow riding, which was about 90gold at level 40, back in the days. and at level 60, we would get journeyman, fast land riding for about 600g. that, i would not pay for since i wanted to stop playing my rogue. yea, thats how old this rogue was. wasnt played with for a long while). i got on and repsec'd subably, made some macros for stealth, openers, finishers, and combo point makers. then i configured my buttons to just the way i liked it.... and queued up with my gf. at the start of the day, at level 61, i was doing about 500 dps.
okay i lie. i started off doing about 350dps. then, as i got the hang of it, ended the instance with about 500dps. several quests and several instances later, i was doing slightly more damage. it wasnt until late last night, about level 65, with several dungeon pieces (mostly gemmed with delicate bloodstones (yes, just bloodstones)) that i finally broke 1k dps. 1k dps!! wtf??? yes. its awesome. then by the end if the instance, it leveled out to about 800-900 dps. not bad for a 65. what happened is this. i found out that my biggest damage came at the beginning of a fight, and only coming out of stealth. so i wait for the perfect time to shadowstep, then ambush (3cp), someone will crit (4cp) and i will simply do a backstab (5cp).... then finish with Evis. they die. in about 6 seconds i just did 10k-12k damage. the rest of the fight has me applying backstab+evis, or hem+rupture.
there really isnt much else to do because after the first mob dies, everyone else is at about 1/2 health anyway. there is absolutely not enough health or time left to get a full stack of combo points to really do anything useful. and then there's the bosses. =] love those fights.
anyway, hopefully spending some time as a rogue will help me with my paladin dps. lol fat chance. but will hope.
as for my warrior, this was how it was played for the several instances that i actually tanked.
for trash, i would charge in and rend immediately. then thunderclap to apply rend to everyone (and slows them), then cleave. thats it. all done. actually i'd demo shout at times, shieldslam as often as possible, revenge when proc'd, shield slam when proc'd, thunderclap on cooldown (unless i see more mobs coming into the picture, i can save it for them) and cleave to dump my rage.
on bosses, i charge, shield slam, devastate, rend, devastate, devastate, revend on proc, shield slam on proc, keep sunders up (and increase my threat lead) with devastate.
i find that devastate is pretty useless with trash unless its one of those "theres nothing left to press" situations. trash dies quickly enough. healer has no problems healing me, and i rather save my global cooldown for some more aoe moves than a single target move. that said, devastate the boss, cleave the trash.
one other thing, my gear is made for questing. my spec is for questing. i leveled up as prot for a while and it was awesome. even in outland, lack of defense gear is not doing any harm to me. i'll save the dodge gear for later, when i hit 70 and have to get the cobalt set. my design before was this, to allow myself to be hit more, thus gaining more rage, but also being able to heal myself as i fight. this worked well, but those days are gone. now that i am doing dungeons regularly, i dont want to be hit more to gain rage. i'll be hit plenty, so i'll have to slowly switch over to more mitigation, avoidance, and stamina gear. my talent tree is not as customizable any more, so im stuck with a cookie cutter spec. thanks bliz. now we're all the same.
anyway, thats just my update. it feels like the weekend but its not... yet. have a great weekend everyone!
anyway, she got her priest leveled up to about 60 when i decided its finally time to break out my old tank and practice a little. He's a burly orc warrior, with massive teeth and a dogface stare, ready to kick some butt. i started off looking at my reset talents. as i stared at the new tree, i realized that it was pretty much a no-brainer what i should get: more survival, more threat, more rage, better mobility. i wasnt able to get shockwave tho, as it was one of my favorite spells. i'll get it at level 67.
i then got all my new spells at the warrior trainer and then started on part two of my night: macros.
it didnt take long before i realized several things about the macros. its not different from before. just about every spell i used before was still there. nothing has really changed except for my macro to shockwave. that just gives me a red question mark. i'll get that spell soon enough so i didnt bother changing it.
i went into ragefire chasm and started running around to practice. there were two people hoping for a run, so i took them with me. they dinged in the two runs i was there. grats to them. after two runs i got used to the buttons, made some changes in my macros and decided it was time to take on some more solid content.
seeing that my gf was 60, we started the night in ramps. i grabbed, and grabbed and grabbed. it was fun. almost chain pulling, but making sure that the current group was just about dead before i moved on to the next group. most of the night, i was at near full health. of course, i was 65 doing a 60 dungeon.
several tries at ramps and then blood furnance, i ended the night at 66, almost 67 (and ready to do some durnhold, save my hero thrall, keep runs). he's not really my hero. he's my orc's hero. he'll be a warrior just like... wait... thralls a shaman. nevermind.
my gf got from 60 to.... 61! yep. rocked. but i knew that once i hit 69 or 70, i wont be able to do randoms with her anymore. i can, however, queue up for specific dungeons with her. that sucks. the extra bonus exp will not count since im too high level? really? that's really sad. anyway..... i got on my rogue (who's level 61 as well, who i havent played since forever. to put this into perspective. she has slow riding, which was about 90gold at level 40, back in the days. and at level 60, we would get journeyman, fast land riding for about 600g. that, i would not pay for since i wanted to stop playing my rogue. yea, thats how old this rogue was. wasnt played with for a long while). i got on and repsec'd subably, made some macros for stealth, openers, finishers, and combo point makers. then i configured my buttons to just the way i liked it.... and queued up with my gf. at the start of the day, at level 61, i was doing about 500 dps.
okay i lie. i started off doing about 350dps. then, as i got the hang of it, ended the instance with about 500dps. several quests and several instances later, i was doing slightly more damage. it wasnt until late last night, about level 65, with several dungeon pieces (mostly gemmed with delicate bloodstones (yes, just bloodstones)) that i finally broke 1k dps. 1k dps!! wtf??? yes. its awesome. then by the end if the instance, it leveled out to about 800-900 dps. not bad for a 65. what happened is this. i found out that my biggest damage came at the beginning of a fight, and only coming out of stealth. so i wait for the perfect time to shadowstep, then ambush (3cp), someone will crit (4cp) and i will simply do a backstab (5cp).... then finish with Evis. they die. in about 6 seconds i just did 10k-12k damage. the rest of the fight has me applying backstab+evis, or hem+rupture.
there really isnt much else to do because after the first mob dies, everyone else is at about 1/2 health anyway. there is absolutely not enough health or time left to get a full stack of combo points to really do anything useful. and then there's the bosses. =] love those fights.
anyway, hopefully spending some time as a rogue will help me with my paladin dps. lol fat chance. but will hope.
as for my warrior, this was how it was played for the several instances that i actually tanked.
for trash, i would charge in and rend immediately. then thunderclap to apply rend to everyone (and slows them), then cleave. thats it. all done. actually i'd demo shout at times, shieldslam as often as possible, revenge when proc'd, shield slam when proc'd, thunderclap on cooldown (unless i see more mobs coming into the picture, i can save it for them) and cleave to dump my rage.
on bosses, i charge, shield slam, devastate, rend, devastate, devastate, revend on proc, shield slam on proc, keep sunders up (and increase my threat lead) with devastate.
i find that devastate is pretty useless with trash unless its one of those "theres nothing left to press" situations. trash dies quickly enough. healer has no problems healing me, and i rather save my global cooldown for some more aoe moves than a single target move. that said, devastate the boss, cleave the trash.
one other thing, my gear is made for questing. my spec is for questing. i leveled up as prot for a while and it was awesome. even in outland, lack of defense gear is not doing any harm to me. i'll save the dodge gear for later, when i hit 70 and have to get the cobalt set. my design before was this, to allow myself to be hit more, thus gaining more rage, but also being able to heal myself as i fight. this worked well, but those days are gone. now that i am doing dungeons regularly, i dont want to be hit more to gain rage. i'll be hit plenty, so i'll have to slowly switch over to more mitigation, avoidance, and stamina gear. my talent tree is not as customizable any more, so im stuck with a cookie cutter spec. thanks bliz. now we're all the same.
anyway, thats just my update. it feels like the weekend but its not... yet. have a great weekend everyone!
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