Tuesday, November 8, 2011

Bad DPS

Bad dps is the reason why i dont like to tank using the LFD tool.  dsp queue times can be a lot shorter if more tanks wanted to be tanks.  but those who actually do want to be tanks often have to deal with bad groups as well as angry mobs.  now the angry mobs are one thing, that's what i signed up for. but the bad dps? well i do go into random dungeons with both eyes opened, knowing that i will get these silly low dps, stands-in-bads and do not know how to cc or interrupt kinda guys.  there's so many of them and i often as myself if it's really worth the hassle to even do any of these dungeon runs. 

Now the problem with bad dps is that it can be masked easily.  have 1 bad dps?  sure.  the other two can cover him.  if there's 2, then maybe there's a third, stellar dps who's able to help the tank and healer cc, interrupt, or even *gasp* dps.  yes a dps who dps's!! nice.

But the other day, zoning into a dungeon where two shamans, apparently a couple, did not know how to dps well (heroic sfk, 6k dps) nor did they even try to interrupt after i've stated many times to use wind shear (me and my gf were doing 100% of the interrupts).  what made it worse was the third dps also couldnt figure out directions.  he was a mage who didnt know how to counterspell or spell steal.  i doubt if he was even able to sheep anything.  all i saw was sub par damage. every once in a while their dps went to 8k, but overall, it was abysmal for heroics anything.  gear isnt going to help their bad numbers. 

in any case, i want to make this post short. so here it goes.  bad dps (not low dps, but bad dps) are the primary causes for long queue times. they discourage tanks to join the lfd queue, even with the satchel of exotic mysterious pleasures, it's not a great incentive to even want to go through with these bad dps folks.  the shamans left after a couple of wipes on springvale, in which i've mentioned time and time again to interrupt the adds.  people seem to all like to stand in bad, etc.  me and my girlfriend, after 3 bosses, were still 100% interrupters.

anyway.  here's to hoping for better groups.

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